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Chunky Vegetation Workflow

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Chunky Vegetation Workflow

CAD$0+
10 ratings

I am happy to share with you some behind the scenes notes on how I created the chunky and gummy bear look of our vegetation at Timbre. This is from our style guide and was meant for anyone on our team to all be able to achieve a similar foliage look for our many many biomes. This was a living document and was unfinished at the time our studio closed. But it remains useful!

This breakdown is general enough to be applied to any stylized approach to vegetation!

This is shared with permission! Happy sculpting.


Note* This is a pdf and there are no source files

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The style guide and process breakdown of our vegetation workflow at Timbre Games

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30.4 MB
Length
16 pages
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